3k views

### Combine two position nodes from different mesh primitives inside a geometry node tree

I'm trying to understand how to use two positions nodes relative to two different meshes. In the following example, I thought that the grid would be translated relative to the coordinates of the one ...
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### Understanding how "vertex of corner" works in geometry node

I've this test case which starts from a simple mesh made of two connected faces, captures the face indices then instanciate and realize a grid on each initial mesh face centers. After that I'm ...
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### Passing Data Into Simulation Zone

I am following this tutorial on the new simulation nodes: https://www.youtube.com/watch?v=RJbLiFTNHnI. At around the 12 minute mark, I have some confusion. In particular, as to why some data passed ...
• 139
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### Raycast + Align Euler to Vector. Wrong Hit Normals

I try user Raycast with "Align Euler to Vector" node. Target is simple rotate plane (4 vertex). As a result, some triangles are rotated incorrectly. What's wrong ?
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377 views

### how can I customize UV map the brick texture in geometric nodes

how can I make a kerpich texture so that it reflects correctly? For some reason, this method does not work. I want to arrange the texture in geo nodes, not in materials. is it possible? maybe I ...
• 153
183 views

### Understanding The Purpose - Capture Attribute

I've been learning to use Geometry Nodes lately & stumbled upon a question. In the simple setup I made (showed in the screenshots) I use the Capture Attribute node in "Float - Point" &...
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### collection info: cannot reuse the attribute value as instance produced from the individual geometry nodes

Note: I reported bug on this but they replied this is not a bug. Then following this logic I think there should be some ways to resolve this that I don't know. I would like to ask for help in blender ...
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1 vote
170 views

### Geometry Nodes: how do I transfer vertex IDs?

I am trying to set the vertex IDs of a specific vertex group. First, to set the IDs of the vertex group, I separate the group and convert to a curve and back, in order to make sure the vertices are in ...
• 127
1 vote
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### Combining UV Coordinates of Multiple Objects in Geometry Nodes

I'm working with multiple objects generetad in geometry nodes and I want to combine their UV coordinates. My goal is to place them side by side, ideally splitting them in half. I've managed to ...
• 139
82 views

### setting position of each instance with captured attribute node to each vertex

I have a cube and cone , and I want to place each cone in the corner of the cube. The simple way to do it would be: But, I'm ...
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85 views

### "Texture Space" vs "Texture Map"

Could someone please explain how Blender handles textures when creating objects in Geometry Nodes? For example, consider this sphere I created in Geometry Nodes. One of the nodes is plugged into the ...