Linked Questions
14 questions linked to/from Trying to make a menu using multiple modules
17
votes
1
answer
7k
views
Addons: Only some .zips will install
Why is it that if I go to install an add-on from User Preferences > Add-ons > Install from File... and choose a *.ZIP, some add-ons will install, while others will return me to the User Preferences ...
1
vote
1
answer
4k
views
How can I create an advanced addon with a GUI and multiple settings for Blender 2.8x? [duplicate]
How can I create an advanced addon for Blender 2.8x that is displayed in the n menu (right panel of the viewport) with multiple settings.
What are the most important GUI scripts, how to add settings, ...
1
vote
1
answer
2k
views
fake_module: addon missing 'bl_info' gives bad performance!:
I tried to make a multiple file add-on using _ init _.py file I have two files from which I am trying to import operator and panel first file is material_operator.py in which I have defined an ...
0
votes
1
answer
2k
views
Attempted relative import with no known parent package
I'm new to python and attempting to split off my executes for my panels buttons into a new .py file. However, when I try to run the script I receive the following error :
init.py line 27 in
"...
0
votes
1
answer
2k
views
Trouble with __init__.py loading addon with multple files
I've written a custom addon for a few Pie menus but can't figure out how to load them together from a __init.py
Currently they are all split into these four files:
...
2
votes
1
answer
526
views
Does Blender text editor not support custom module importing?
In VSC, this code works
import bpy
from subp.panel import Panel
Panel.test()
However, in the Blender text editor, Suddenly it doesn't work
ModuleNotFoundError: ...
1
vote
0
answers
944
views
How to import a class from other script
Im trying to import the class named "MyOperator", which is in the script "Operator.py", into the script "init.py" but the console shows me: ImportError: cannot import ...
1
vote
1
answer
348
views
How to have Blender run my script from the filesystem rather than the script window? [duplicate]
I'm trying to figure out a workflow to allow me to develop addons in Blender that doesn't require me to use the Scripting window. The scripting window is great if your script can be done in a single ...
0
votes
1
answer
717
views
How can I add custom icon for my operators in a specific addon?
According to this question and this example I am trying to add some custom icons to my addon's operators. But I have an "issue".
In both examples, functions ...
1
vote
0
answers
655
views
Cannot import nested Python module when writing an add-on
I am working on my first add-on, though I am pretty experienced with Python having written multiple apps using Django. My project structure looks like this:
...
0
votes
1
answer
258
views
Is it possible to add a sub panel into a redo panel?
Is it possible to add a sub panel into a redo panel? If so, any kind of example, tutorial, link etc would be highly appreciated.
0
votes
0
answers
140
views
Using Multiple Python Files in an Addon [duplicate]
Im not THAT experienced in Blender Python but i think this is something confusing.c
I want to use multiple files for an addon and im not able to.
I dont understand what am i supposed to do
Am i ...
0
votes
0
answers
109
views
How can I access a custom property from different operator?
I'm making an addon which contains an __init__.py file, the fu3dm_main.py file where I place my panel and the ...
0
votes
0
answers
49
views
No module named 'particles_to_leaves'
i was making a addon to create a stylized tree and when i run the script in the text editor of blender it run well , but when i convert it to a package ZIP to use it like a addon . Console show me No ...