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I have an an animation setup that uses a Falloff node to animate my scene into view and at a set frame I want another Falloff node to handle the fade out of the object but right now I have to manually connect the node at my desired frame.

FADEIN:

The Offset Matrix node is set to End and the object fades into view.

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FADEOUT

The Offset Matrix node is set to Start because I want the object to exist and then Falloff by reducing its scale. I can keyframe the Offset Matrix node's options but I have to manually connect the FADEOUT Falloff node and continue from that frame. I'm sure there is a better way to do this but I've been unable to solve it.

Is it possible to switch connected Falloff nodes on a keyframe?

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I continued my SOW browse and came across a post that mentioned the Switch node. I combined this with a Compare node using the Time Info node and I have exactly what I needed.

Credit to 3pointedit for asking this question How can I drive the Switch nodes True/False value?

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