Below is the cloth simulation image from blender and the settings I used for simulation. But I am not getting why the cloth is inflating after baking process and it shrinks from its original size.I tried every material but behavior is same. Can anyone help me with this?
The problem is that your
Distance setting is too high/large. There are two places where
Distance is specified, and they are different settings.
One of them is the distance from the mesh that
collision objects will be considered "colliding." If you set this too high, the mesh will behave as though it's colliding, even though it's not touching. If you set this too low, the mesh might move too far over the course of a frame, and the collision will never be detected.
The other place that
Distance is specified is specifically for the cloth interacting with itself. Another part of the cloth that is within the specified distance will be considered "self-colliding." Similar principles apply.