Here is a car brake disc Im working on:
so I decided to use boolean mdifier to make the samll holes(one side),but it just caused the other half to disappear: after some experiment,it seems that boolean mod doesnt support unclosed mesh or seperated mesh,and also cant treat closed mesh as holow instead of solid,and when applys to smooth surface it looks like this:
only way I thought to make hole on cured smooth surface without too much subdivision is to use edge split,and then I find out edge split doesnt support vertex gruop which is kind of inconvenient. So is it possible to ask developer to add these feather or is there better ways?