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Greetings dear 3D artists! I am trying to create a shape to organize a collection of PBR materials. I add a UV-Sphere (Segments: 128, Rings: 64). Then I apply the Solidify Modifier (Thickness: 0.25 m). I add a quadrangular prism. After combining these objects, I apply the Boolean Modifier (Mode: Difference). After turning on the Shade Smooth mode, distortion artifacts appear on the sphere. What can I do in this situation? Do I need to merge the extra vertices manually, or is there another way? (Blender v2.93).

enter image description here

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on your sphere, just check the autosmooth checkbox here:

enter image description here

result:

enter image description here

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  • $\begingroup$ OK. Many thanks! Everything works. $\endgroup$ Commented Sep 18, 2021 at 8:35
  • $\begingroup$ You are welcome $\endgroup$
    – Chris
    Commented Sep 18, 2021 at 9:05

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