I fairly new to blender and i'm trying to move a specific face on its own. When I have the face selected and use the move controls, it tugs the surrounding area with it. I was doing it before but I think I accidentally hit a shortcut, and now it no longer responds this way. How do I fix this?
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$\begingroup$ Possible duplicate of Duplicate objects transformation applies to both objects $\endgroup$– Duarte Farrajota Ramos ♦Commented Dec 25, 2016 at 3:08
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$\begingroup$ are you talking about the face is stretching the edges it is connected to, or all the surrounding geometry? $\endgroup$– DavidCommented Dec 25, 2016 at 3:42
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$\begingroup$ maybe related: blender.stackexchange.com/questions/27394/… $\endgroup$– user1853Commented Dec 27, 2016 at 3:28
3 Answers
I think that you want to duplicate the face. You want to move the face without affecting the rest of geometry. To do this select the face and press shift+D and place your face where you want.
After you have duplicated and you want to delete your original face, press X to delete and select Only faces.
You could easily go into edit mode and select the Face you want, After you have selected it press P, it should open a small window, then just click selection and now you have made that face its own object. GL
When you press G check the mouse wheel up and then move mouse up and down to do what you mean, you will be known.