I have 2 Finishes in cycles,
1) with a glossy >> roughness is 0.5 (Lets call this as Roughness0.5)
2) with a glossy >> roughness is 0.05 (Roughness0.05)
I want roughness0.5 to reflect light., but I dont want Roughness0.05 to reflect light because the light reflection looks weird here.
At the same time, I can't turn of the glossy in the cycles settings for an object for any chance.
Is there any way to do this? Do I have to play with the light path nodes?