I have 2 Finishes in cycles,
1) with a glossy >> roughness is 0.5 (Lets call this as Roughness0.5)
2) with a glossy >> roughness is 0.05 (Roughness0.05)
At the same time, I can't turn of the glossy in the cycles settings for an object for any chance.
Is there any way to do this? Do I have to play with the light path nodes?