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I have made a chain of toruses, when I apply rigid body physics to it, it breaks as soon as I play animation. I have tried scaling it up but does not help. Please help me fix it.

Blender file is : https://drive.google.com/file/d/0B5aZVQjlGn3uem44NVFoZ040SFk/view?usp=sharing Chain is in 2nd layer.

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enter image description here

Try increasing the steps per second, and solver iterations Or try increasing the weight of some of the links

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  • $\begingroup$ no it does not help, I increased the steps per second to 285 and solver iterations to 92 now it just explodes faster. $\endgroup$ Commented Nov 23, 2016 at 12:28

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