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I have made a chain of toruses, when I apply rigid body physics to it, it breaks as soon as I play animation.
I have tried scaling it up but does not help.
Please help me fix it.
Blender file is : https://drive.google.com/file/d/0B5aZVQjlGn3uem44NVFoZ040SFk/view?usp=sharing
Chain is in 2nd layer.
asked Nov 23, 2016 at 11:18
Try increasing the steps per second, and solver iterations
Or try increasing the weight of some of the links
answered Nov 23, 2016 at 11:32
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