I want to make this so that the texture moves with the figure. Right now the figure kind of slides through it.
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1$\begingroup$ @MartynasŽiemys Looking at the revision history it says you have edited the "Download the Blend" image into the question but without a link to the file. Why or what happened there? $\endgroup$– Gordon BrinkmannCommented Dec 2 at 6:49
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$\begingroup$ Hi @GordonBrinkmann Are you having trouble opening the file? It downloads and opens for me fine. I'm not exactly sure what the issue is. $\endgroup$– Martin MarinoCommented Dec 2 at 15:51
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$\begingroup$ The question was edited 9 hours ago and again 7 hours ago. 9 hours ago I wrote my comment, there was only the image, no link to the blend file. This was added 7 hours ago. Now it works for me too. $\endgroup$– Gordon BrinkmannCommented Dec 2 at 16:01
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1 Answer
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Don't use the Object output of the Texture Coordinate because the texture won't follow once the object is animated, instead use Generated and stretch the texture in the Mapping node.
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$\begingroup$ @Gorgious It definitely fixes the problem, this can easily be tested - no need for speculation. $\endgroup$ Commented Dec 2 at 16:08
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$\begingroup$ Hehe sorry for confusion. TIL Generated coordinates follow armature deformation. :) $\endgroup$– GorgiousCommented Dec 2 at 18:51
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$\begingroup$ Yup. That worked. Thank you very much! $\endgroup$ Commented Dec 3 at 6:30