So I have two objects:
- A Uv Unwrapped Object (Arrow Buttons) with the arrow texture.
- A duplicate of the same object, but fattened (alt+s edit mode) and applied a transmission texture with clearcoat.
In the viewport everything is fine and dandy, all the arrows are appearing visible and positive, but as soon as I try to render this same frame out:
This is what I get.
I have tried:
- Changing of HDRIs
- Increasing Light Samples
- Messing with the plastic material on top to see if that's an issue
- Messed with noise settings in render to see if that's causing it.
But to conclude, nothing's been helping me and I want to just complete this part to finish my animation.
Really Appreciate your help in advance!