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first time posting and fairly new to Blender.

I've been working on a project for a couple of days, and so far everything has been working out pretty well. Today I was working on creating UV maps and had made some textures using Substance Painter. I got them working using the Shader editor (Node Editor) and everything looks good using rendered shading in the viewport, but when I go to Render > Render Image the output does not seem to have any of my texture data.

Render in Viewport on left, render result on right. Render in viewport on left, render result on right.

Any suggestions would be great! Thank you.

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Solved very quickly, I had another object that was on the same spot as my textured object (Stick.save) which was showing up in the render. I simply disabled it by clicking the Enable/Disable in Renders button on said object.

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  • $\begingroup$ Hello and welcome to StackExchange. You should not to use Answer to share your own solution but can edit the question. $\endgroup$
    – RUben
    Commented Aug 5, 2019 at 9:52
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    $\begingroup$ @RUben That is completely wrong. Answer should be always posted as answers to not bypass the community moderation progress (voting). Update or progress can be edits to the question. Please read this section about answering. It is encouraged to share your own solution by answering your own posts. $\endgroup$
    – Leander
    Commented Aug 5, 2019 at 9:58

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