For a simple example, what you suggest should, for the most part, be good.
I'd also like to add the following:
Make Paths Relative in case someone wants to unpack the
.blend file at a different location.
- Double check your output directory. Does it need to be set to a relative path? Does that path actually exist?
- If you're learning in this environment, it's good to test out your render by only rendering the first few frames with a low sample rate and smaller image size so you can get quick feedback in case something goes wrong.
bvh_* cache files can become quite large. If your home directory has a small quota, and you have a scratch environment or another drive you can dump them on, then the solution seems to be to remove the cache folder and link it to that other space.
On *nix systems, the cache folder is:
On Mac, the cache folder is:
On Windows, I'm not so sure, and I don't know how it changes from one version to the next.
You might want to read through this Blender Stack Exchange entry as well:
How can I change the directory used to cache BVM