I’m using a smoke simulation in my scene (animation), but I only need to use the simulation after it has reached a certain state. It takes around 2000 frames for the smoke to reach the point where it looks the way I want for my render, and after that I want to use the next 150 frames or so.
Baking the simulation takes a long time and takes up a lot of drive space, and I don’t need the majority of the calculated frames. In the cache settings I’ve set the start frame to 1, the end frame to 2150, and then the offset to -2000. This means that frame 1 of my animation is frame 2000 of the simulation which is what I want. However, every time I free the cache to tweak settings and hit re-bake the simulation re-calculates all 2150 frames.
Is there a way for me to keep frame 2000 as an initial state and just re-calculate the subsequent frames I’m using from that point on after I change settings? I realise that changing a setting means frame 2000 would be different, but most of the time that doesn’t matter - as long as the initial state looks OK I just want to calculate subsequent frames with the updated settings. Is this possible? Thanks.