I wanted to create a reverse smoke simulation.In other words, the smoke moves in reverse as the time goes on. What I did was first create an external library and then,I rename all the blender smoke cache files in reverse In other words, frame[1] became frame[250],frame[2] became [249]and vice versa. I did this for all the cache files it worked!
But here's where it went wrong... Whenever I save the project, reopen blender and play the animation, blender overrides all the cache files that I renamed and sends them back to their original naming.In other words, all my renaming was just a waste...So, the smoke no longer plays in reverse as the animation plays, but goes to the original or normal movement of smoke. Can anyone help me with this?