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I have a premade car model with separate wheels. For game purposes I need to move wheel origin.

For some reason when ever I move one wheel origin others get their origin and position changed too.

I can't figure out what is the reason of this. Can't find any modifiers or relations to each other so what I should be looking for?

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    $\begingroup$ Maybe these objects share the same mesh? (They are linked-duplications) $\endgroup$
    – moonboots
    Commented Feb 28, 2023 at 21:03
  • $\begingroup$ sorry, but without seeing any settings - we can just guess. Since it seems like you are a Blender beginner i would recommend providing your blend file because this can have lots of reasons: e.g. drivers, constraints, parent, armature...etc. $\endgroup$
    – Chris
    Commented Mar 1, 2023 at 5:10
  • $\begingroup$ Are your objects instances? (Sharing mesh data) If so this may be a duplicate of blender.stackexchange.com/q/193148/35559 $\endgroup$
    – Robin Betts
    Commented Mar 1, 2023 at 11:23
  • $\begingroup$ @RobinBetts thank you very much. Could you write your comment as an answer so I can mark it as correct one. $\endgroup$ Commented Mar 1, 2023 at 16:48
  • $\begingroup$ Hi Jani .. glad it's good! Nothing personal, but we try to keep the archive as tidy as we can for future users. You weren't to know, but this turns out to be a duplicate question, so can be closed. Don't let that inhibit you from asking your next question :) $\endgroup$
    – Robin Betts
    Commented Mar 1, 2023 at 16:52

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