new to Blender but Maya vet.
I exported an FBX to Blender and the mesh came in blotchy. Can't figure out what's going on. Any thoughts would be appreciated.
The mesh looks like light grey and dark grey camouflage. Even the texture has a blotchy look to it. When I originally imported the mesh into Maya, the model had all hard edges, so I softened them in Maya. Could this be the reason?