Hello, so I'm attempting to use glassy surfaces for the first time. My aim is to see the brown roof in the house from the outside. Therefore full Transmission is required. The problem is that I can't get rid of that forrest reflection in the windows. I tried to change the hdri enviromental picture, but it's still there. Is there a way to get ridd of it?
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$\begingroup$ If you are in Eevee, try to go into the Render panel > Indirect Ligthing > Delete Lighting Cache $\endgroup$– moonbootsCommented Sep 1, 2022 at 17:16
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$\begingroup$ Does this appear on Render or only on Material Preview Viewport Shading? $\endgroup$– FFellerCommented Sep 1, 2022 at 19:02
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$\begingroup$ @moonboots Iam in Evee, but unfortunately I cannot select delete lighting Cache. I'm not able to press it, so it's no option $\endgroup$– George TsiklauriCommented Sep 2, 2022 at 15:33
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$\begingroup$ maybe pack your images and share your file? $\endgroup$– moonbootsCommented Sep 2, 2022 at 15:38
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$\begingroup$ r u using an hdri? $\endgroup$– ChrisCommented Sep 2, 2022 at 16:14
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