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I have a strange lightning issue with my model. It looks like it's curved,but it's completely flat surface. How can I fix this? (I tried recalculating normals)

File:

bug

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    $\begingroup$ please share your blend file blend-exchange.com $\endgroup$
    – Harry McKenzie
    Commented Aug 25, 2022 at 12:05
  • $\begingroup$ it may be flat but it probably try to shade smooth with the adjacent faces, you should be able to fix that with a good topology $\endgroup$
    – moonboots
    Commented Aug 25, 2022 at 12:29

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