I am failing over and over again, trying to export an fbx skeleton animation from Blender. I am using a Mocap program that spits out a very basic animated rig. I've never used Blender before and have followed various tutorials for two days, trying to get this thing exported.
I try to follow these steps https://www.youtube.com/watch?v=ysl0qYq5p9w&ab_channel=RoyalSkies
Everything I do, either the file exported is a tiny file size and doesn't work, or Blender just says (NotResponding) and hangs infinitely. Please could someone break it down for me, in the most simple, simple, simple, beginner steps, like I am a 5 year old, how to do this?
I'm not sure if I'm just selecting the wrong things or do I need to "BAKE" the animation first? I just don't understand
The sample file is here, if that helps: https://we.tl/t-IiwQUJQFVX
Thanks so much