So I'm trying to make particles bounce a bit on a surface before coming to a complete stop, like this:
The problem is that if the surface has any kind of incline, the particles will start to slide regardless of collision settings on both the collision object (plane) and the particle system, shown here:
Collision settings used for the planes:
It's acting as if the friction is set to 0.99 or something, and never 1.0. So far I've tried increasing stickiness, damping, particle damping, particle drag, and decreasing the weight of the particles themselves. All of these settings can't seem to get rid of the sliding effect. I also tried looking this up but all posts with a similar issue were fixed by increasing a setting I've already tried with several different combinations with other settings.