I am a super beginner - would really appreciate help. I have this glass material object and I'm trying to create a render that is actually smooth. You can see in the image that the top right bits have some low-res looking edges. All around it, the edges are actually not looking very smooth.
I've played with:
- Render samples: I am rendering it at 1000samples.
- Light: I have one point light source off to the side at 500W.
- Material: The glass material is created by increasing transmission to 1 and reducing roughness.
I also see a reflection in the background - I would love help on removing the reflection as well. I tried making the background more grainy but I think that made things worse. Thank you!