I'm trying to make a clay pressed by a rotating glass(like pic 1), I've tried soft body but it looks like a rubber ball(pic 2). Is there someway to simulate the clay-like texture?
what i want
my animation
Soft Body - Mass zero, Edge > Pull zero, Bending 1 To make sticky flat surface in contact with glass I duplicated collision object (glass) moved a bit lower (parent) and used for Boolean modifier (type Exact).
I also animated Sphere location to get better shape.
Anyway (when I see result) you don't need to use simulation, for such thing you can just animate a sphere's scale and boolean modifier.
You can set Edges > Plasticity to 100
so it will permanently deform. This way you don't have to end the simulation on a specific frame.