Questions tagged [soft-body]

Questions about soft body physics in Blender's soft body physics engine and Blender's game engine. Use this tag for question pertaining to soft body physics.

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Simulation nodes softbody

I’m trying to do a softbody simulation in gemoetry nodes. Basically what I’m doing is calculating a “relative position” for each vertex by subtracting position from edge position (position evaluated ...
justry's user avatar
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2 votes
0 answers
37 views

How to make a rigid body and soft body object collide

I’m trying to make a ball which has the rigid body fall and crush a cube with the soft body. I’ve already tried giving the cube a rigid body along with the soft body but the ball just freezes after it ...
Thatguy 123's user avatar
1 vote
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35 views

Ball squeeze through pipes

I am trying to make simulation similar to this (around 5sec) https://www.pinterest.es/pin/573997915020314265/ and i have this issue that the ball wont come trough the pipe like on the picture. Any ...
Patryk Laskowski's user avatar
1 vote
1 answer
26 views

Mesh with soft-body physics not appearing in render?

I have a scene with multiple objects keyframed from rigid body sims, but since I can't keyframe soft body sims I don't know how to render it properly. In fact I don't know how to render it at all, the ...
Desig's user avatar
  • 13
1 vote
1 answer
46 views

How can i make other parts of a model move during animation while the main body have physics?

Here is my situation: i have character that is a sphere (body) with another sphere inside (brain) and the surface of the body there are two discs (eyes) and another one (mouth). The rig start from the ...
BaboonsWearCapes's user avatar
1 vote
1 answer
74 views

Best way to apply Soft Body to multiple floating meshes that are parented?

I have a mesh like the below and I'm wanting to apply soft body physics to it, but to have the parts remain 'connected' — I've tried vertex parenting, rigging etc. but none of it seems to work, I'm ...
Andrew Robinson's user avatar
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0 answers
20 views

Soft body render heavily stutters regardless whether simulation has been baked

I have no idea as to why the soft body collision simulation keeps stuttering exclusively in render process. Regardless of whether I remove subdivision modifier, bake all dynamics or choose a different ...
thebigdum's user avatar
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0 answers
49 views

Soft body simulation going through mesh object with collision modifier on

I have an .obj that has a mesh cache and collisions modifier on it. however when I press play my soft body necklace falls right through the object. Any tips or advice would be greatly appreciated Link ...
Byond Entertainment's user avatar
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20 views

Roller or Steamroller Effect on Soft Object such as Cookie Dough or Asphalt

I am trying to animate a simple 2D object with a approximately 20 vertices so that it looks like it's material being rolled out such as cookie dough or asphalt being rolled over by a steamroller. I ...
Brad Snelling's user avatar
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0 answers
28 views

how to create objects with rigid body center and insubstantial exterior

I want to model atoms/molecules banging into each other and allowing the outer shells of electrons to interpenetrate a bit. I have tried using soft body physics and the deformations aren't exactly ...
Danl's user avatar
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0 answers
24 views

Rigid Body does not tread well on the ground

I have a problem about Rigid Body. It does not tread well on the ground.
Alejandro 's user avatar
1 vote
0 answers
32 views

How do I make soft bodies bouncy?

I wanna make a soft body simulation where the soft bodies are bouncy so instead of hitting the floor and stopping, it will instead hit the floor and bounce up. I hope I explained good enough.
killersuperlegend's user avatar
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308 views

Which physics to chose for character (NSFW content)?

Sorry for a naive question, but I'm a total newbie in blender and doing my first animation pipeline. The whole character body is single mesh about 35k+ faces. So which body physics is more preferable ...
Pierre Rambal-Cochet's user avatar
-1 votes
2 answers
120 views

Physics simulation of object pressed against character’s skin

The character’s flesh is soft and the object pressed against it is rigid, so the skin should deform a bit and the mesh should wrap around the mesh of the object. I tried using soft body simulation and ...
Egoless's user avatar
  • 185
0 votes
1 answer
29 views

Attaching Beads to Softbody Necklace

I am designing a character for animation who is wearing a thread necklace with beads of varying sizes attached. The softbody object is a mesh that boxes the thread, which has a surface deform modifier ...
pseudoku's user avatar
1 vote
2 answers
41 views

How do I keep the shape resulted by the physics simulation

I am trying to simulate clay and found this answer: how to make a clay-like physic simulation?. The answer has a .blend file and I am trying to recreate it. In that .blend file a plane moves up-and-...
dotdolfin's user avatar
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0 answers
68 views

Does Anyone know how to disperse the objects inside jelly cake like this?

I'm a beginner and I'm trying to make a jelly cake. But I am stuck in here. Here are my questions: I'm very confused about making the cake-filling part slightly visible. (I don't know how to name ...
Nefelibata L's user avatar
0 votes
0 answers
38 views

Wondering how to go about rigging my monarch caterpillar

I am guessing I want to use B-bones. So many resources, but couldn't find a good reference and this is my first rigging experience in Blender. Walk cycle: Supposedly caterpillars start with their guts(...
Scott LaMere's user avatar
2 votes
1 answer
298 views

How to make softbody interact with an animated rigid body

I am trying to make a scene where a softbody cube falls into a long spinning rectangular rigid mesh, but it turns out that both doesn't interact with each other as the cube just falls through and ...
KD_'s user avatar
  • 25
1 vote
1 answer
412 views

Move an animation once it's baked

I have a baked physics animated object which I'd like to move into a different position - this appears to be quite awkward (because the position of the object is of course baked) Is there an easy way ...
FBryant87's user avatar
  • 107
0 votes
0 answers
67 views

Is my soft body mesh flawed for soft body physics?

I want the "Pachi Shell" to behave like a semi-rigid plushi. I've spent several hours tweaking stiffness, push/pull, self collision, etc, but I can't get the results I want before it the ...
Ananias Ford's user avatar
0 votes
0 answers
72 views

Softbody to only deform on collision?

I have a softbody which should bounce and deform when hit, so I give it some weight painting at the points which should deform the most. The problem is that, the softbody will deform a little ...
FBryant87's user avatar
  • 107
-1 votes
1 answer
47 views

Animated collision not colliding with soft body

I have a soft body object and a collision object, both are animated. When the collision object collides with the softbody during the animation, nothing happens. However, if I remove the animation from ...
FBryant87's user avatar
  • 107
0 votes
0 answers
36 views

Expanding softbody not colliding with cage object

I was following this tutorial to create an expanding balloon in a 3D frame. However, with all the correct steps, the collision won't happen, even with the softbody solver step size set as 300. Can ...
dino70002's user avatar
4 votes
1 answer
825 views

how to make cycle renders look more octane

I'm quite fascinated with the soft view in renders with octane all octane renders have a particular light and softness; somehow, I cannot reproduce that blender cycles. Any suggestions on how to make ...
Beetran Dahiya's user avatar
2 votes
2 answers
109 views

Objects not falling with Parent

I'm trying to make an object bounce. There are many parts that are parented to the large sphere that I applied soft body physics to. When I run the simulation, the children do not fall with the parent,...
Computerized_cyber's user avatar
1 vote
1 answer
103 views

Softbody object 'melts' when it hits the ground

I was learning how to do softbody simulations but when I start a simulation, as soon as the sphere hits the ground, it 'melts'. I am using the default blender settings for softbody simulation, and I ...
Yeet's user avatar
  • 13
0 votes
0 answers
33 views

how can i get my soft body sim to look less cloth like?

so, this is a nutsack, and id like the nuts to not look like theyre empty and made of cloth, i'd like it to be much firmer and just jiggly, but nothing i do achieves that result. here is a video of ...
j a s m i n e's user avatar
0 votes
0 answers
44 views

Car simulation trouble

My car simulation doesn't work and I don't know what's wrong with her. All modifiers are assigned, maybe I made some mechanical error? Video The car is going to drive over the obstacle on the road. ...
BoJo's user avatar
  • 11
0 votes
0 answers
131 views

How do I keep my object from going through itself?

I am trying to create a mockup of a zine to place onto a website. It is made from a plane being folded to replicate a piece of paper. When I fold it the second time for some reason the backside keeps ...
mel's user avatar
  • 55
1 vote
0 answers
291 views

Softbody with rigid body activated won't interact with other rigid bodies

I am trying to do a "simple" thing which turns out quite frustrating. I want to attach a "rope" between two points and have that rope be a rigid body so it can knock stuff over. ...
Liam Schnell's user avatar
0 votes
0 answers
366 views

How can I tighten the straps on the soft body?

I'm a beginner who saw the following on Instagram. The comment says that they used the geometry node. There is a tutorial that wraps the strap around the cylinder, but I can't see it tightening while ...
Shimmy's user avatar
  • 1
0 votes
1 answer
60 views

Permanent damage on soft bodies

I trie to make my cube crush into a softbody object so he left some visible damage on it. But when i use "plasticity" the damage outcome is based on the vertices that bounces back outsite ...
Lamer's user avatar
  • 31
2 votes
1 answer
32 views

Can items be stacked in one location for easier animation?

I am building a softbody Tetris animation and am manually placing the pieces above the container above each other, then animating them into position before they drop. Is it possible/reasonable to have ...
Black Fox's user avatar
  • 125
1 vote
0 answers
43 views

Simple Softbody animation

I want to set up a simple scene so i can mess around with soft bodies, i make a floor, i make a "soft body" monkey that sticks to its position and a cube falling on top of it "rigid ...
Lamer's user avatar
  • 31
0 votes
1 answer
351 views

Vertex Weight modifiers to adjust softbody/cloth simulation?

I want to use vertex weight mix/edit modifiers to adjust weights of a complex mesh for a softbody/cloth simulation. I'm able to use the modifiers to successfully adjust the vertex weights, but it ...
Poisenbery's user avatar
2 votes
0 answers
542 views

The best way to "simulate" a bed/mattress

Im new to blender and I want to "simulate" (not sure if I need a simulation for that) how a mattress would behave if you place somthing heavy (e.g. a person) on it. So I want the object I ...
VeryNewBlenderUser's user avatar
1 vote
0 answers
81 views

Mesh hair with lattice does not collide with other mesh

I'm using Blender 2.93.1 I have made hair with curves and turned them into mesh. Then I followed the video "How to Animate Stylized Hair Using Soft Body Physics in Blender in 2 Minutes" (...
Ksenya's user avatar
  • 11
5 votes
1 answer
292 views

Simulate character melting but retaining some volume

I'm trying to recreate this gif of vaporeon melting ( https://c.tenor.com/TAB--fTTrwQAAAAC/pokemon-vaporeon.gif ) with a model of my own character. However, when using soft body physics, the mesh ...
lane's user avatar
  • 71
1 vote
1 answer
357 views

Soft Bodies floating up

for some reason, the objects are floating up at the end of the gif. All settings are identical on the objects. Any Help on how to debug this? I played around with the parameters for some time now but ...
HeikoG's user avatar
  • 163
3 votes
1 answer
438 views

soft body parameters

I am having troubles understanding the soft body physics. I created this very basic setup And I have some questions: Why do I have to crank up push and pull close to max? If I use anything less, the ...
HeikoG's user avatar
  • 163
0 votes
1 answer
1k views

How do I stop softbody from bouncing up and down

So basically, as i apply a softbody to any object, it goes up and down repeatedly. I get that this is by default and it happens every time when the softbody has its default settings, but I'd like the ...
Beam's user avatar
  • 3
1 vote
1 answer
101 views

Soft Body Object on an Animated Object

I am new to Blender and wanted to do a project with soft-body physics. I settled on a Jello factory but have been having issues moving the Jello around. I want it to be carried on a plate similar to ...
Jacob Stone's user avatar
4 votes
0 answers
144 views

Multiple balloons floating on strings

I have a scene with multiple balloon text shapes, each on a string, like so: What I'd like is to make each one bob up and down a little as if they are pulling against their strings, and ideally react ...
Andy's user avatar
  • 283
0 votes
1 answer
106 views

Soft Body Loop Reset At Frame 1

I have a character with soft body and I want to make simulation loop but every time when it goes to frame 1 simulations restart so it brokes my forever loop. How can I make loop and prevent simulation ...
Furkan Can Kaya's user avatar
1 vote
1 answer
44 views

Soft body simulation to 3D print

I have a soft body simulation that is about 20 frames long. I'd like to pick a specific frame and "fix" the geometry in place so that I can export the distorted model out for 3D printing. I'...
Taylor's user avatar
  • 13
1 vote
0 answers
72 views

Paper physics simulation on a highpoly mesh

I want to model a highpoly paper cube with a length of 13 cm and a detail of about 16 polygons per cm². As planned, the cube should simply roll due to different external influences (getting minor ...
Roman's user avatar
  • 53
2 votes
0 answers
27 views

How not to rebake the simulation every time?

I have a Soft Body simulation. For example, I move one effector (Collision) that the soft body only collides at frame 410. How can I use already baked 400 frames for bake next the 100 frames? Can I ...
Random's user avatar
  • 21
1 vote
0 answers
101 views

Soft body object stuck in original position of 'collision' object. Basic physics simulation problem

so I have this book object and papers inside of it. I've turned on collision on the book cover, soft body on the papers inside of it and I have a force field to push the pages to the side while the ...
Konstantin's user avatar
0 votes
1 answer
278 views

Why wont my soft bodies collide with each other?

I have 3 soft bodies in my scene that I am making. All 3 objects have collision and softbody on. I have a plane that they land on that also has collision turned on. The soft bodies collide with the ...
Cruze Clevenger's user avatar

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