I am trying to get some soft body balls to tumble around in a rotating cube (like a square washing machine). Each time I try and animate, it's like all the soft bodies merge together into one blob. I'm assuming I just have my soft bodies set up wrong, but I'm not sure how as I've tried to just follow tutorials.
This has been a helpful thread in the sense of the rigid square inside of the mesh deformer holding the soft body spheres. But theirs works so I'm not sure what I'm doing wrong: make soft bodies stay inside another soft body