I’m trying to make a character that transforms from a human form to a more feral from, I started by making a human leg mesh that can swap between 2 states, Human and Digitigrade, to accomplish this effect I made a shape key that animates the mesh but now I want it rigged with armature but don’t really know of any way to make it change between the 2 states whilst still be a functional leg in both states
the linked images is not parented to the mesh