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The "Transform Mesh" node in AN multiplies an input mesh according to given amount of points of the matrix input.

I would like to vary the kind of object, that e.g. when my input matrix has 9 vectors, on each point a random object from a collection of 3 objects is set.

But it seems I can only enter a single mesh / single object here.

enter image description here

(It is for me necessary to do it with "transform mesh" since in the end I am using thousands of vector points, only with "transform mesh" I could do this in AN without crash.)

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Use Random List node to generate mesh list.

enter image description here

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