I want to model the limbs of this type of lamp such that I can mechanically move the structure into different poses without having to manually move each object piece one by one.
I have spent some time trying to do this with bones, but the fact that you have adjacent 'arms' that are connected to the same solid piece at each end (with hinges) makes it not behave as desired with single bones.
If not with bones/armatures, is it possible with some other method within Blender?