I'm just messing around with shaders and I can't create an object I have in mind. I have this cube (with subsurface level of 4) and this voronoi texture.
The look I'm trying to achieve is to displace the individual cells, so I get some kind of a jaggedy sphere that exactly matches the cells of texture. I've tried something like this
But this doesn't work as I thought it would
The problem here that there are multiple colors on one "extruded" column where I'd like to have just one color. Is it possible to achieve this? I'm sorry if it's a noob question, but I'm trying to see what's possible to do with shaders and if I'm expecting too much :)