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I am currently working on Blender Guru's Chair Modelling Tutorial.

When I delete the top faces to make a hard edge, the face on the front starts making a weird shape.

Anyone knows why? Couldn't find it out myself.

Thanks in advance, Tobi

Without deleting deleted faces wireframe mode

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1 Answer 1

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he subdivision surface modifier is placed before the mirror. Invert them.

enter image description here

The reason: if before, subdivision surface will smooth vertices out of the mirror axis, so they won't join anymore.

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  • $\begingroup$ You are clutch! Thanks dude! $\endgroup$
    – Squizy
    Commented Sep 9, 2020 at 13:11
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    $\begingroup$ Clutch? is that a good thing? I guess it must be.... :D I must start using 2.9 to get all that drag and drop goodness... $\endgroup$
    – Robin Betts
    Commented Sep 9, 2020 at 13:22
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    $\begingroup$ @RobinBetts : ) searched it also, but it is ok! urbandictionary.com/define.php?term=Clutch $\endgroup$
    – lemon
    Commented Sep 9, 2020 at 13:24
  • $\begingroup$ do we now call you "clutch-lemon" or "lemon-clutch"? $\endgroup$
    – batFINGER
    Commented Sep 9, 2020 at 15:45
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    $\begingroup$ @RobinBetts Exactly what you need, exactly when you need it. $\endgroup$
    – Squizy
    Commented Sep 25, 2020 at 14:53

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