I'm trying to achieve more or less this kind of twist on a model, but I want to do it procedurally rather than by hand. How would I go about this?
Thank you in advance!
I'm trying to achieve more or less this kind of twist on a model, but I want to do it procedurally rather than by hand. How would I go about this?
Thank you in advance!
As you suggested, you can use Simple Deform modifier for this