I am making a floor texture and want to create a normal map. I looked up some video's and they refer to the Render -> Bake option in cycles. I can't seem to find it. Here is a screenshot:
Am I doing something wrong or is the option elsewhere?
I am making a floor texture and want to create a normal map. I looked up some video's and they refer to the Render -> Bake option in cycles. I can't seem to find it. Here is a screenshot:
Am I doing something wrong or is the option elsewhere?
It took a while before I figured this out. I watched video after video still not knowing how to do it. Until a few days ago I figured it out. I needed to bake a normal map and I still did not have the bake option. Then this popped into my head: "I wonder what happens when I switch it to CPU mode instead of GPU.". After I switched it to CPU I saw the bake option. After about a month I figured it out. They really should add that to the documentation or make it more clear.
TL;DR:
Make sure you use Cycles and use the CPU.
Anyone else looking for this solution - figured out I was on OptiX which didn't support baking at the time. Switched back to CUDA and the option was back.