I am baking a normal map in Cycles and keep getting strange results, I do not know what am I doing wrong.
I tried baking in Cycles in tangent and object space, tried baking in BI in tangent and Object space. The resulting map looks OK as far as I can tell, but I keep getting either completely or partially black render.
I tried all possible space options in Cycles material normal map node. What am I missing?
Attachment: Blend file