I have a project with a bunch of animated empty objects in the form of a human body. I want to create a mesh around these so that there will be a generic human form animated. Is there any quick way to do this for a generic case through script or an add-on or feature? I want it to be automated so if I have many projects with different animations or empty formations I can quickly produce a mesh around these empties.
If there is no current add-on or script to do this, can anyone point me in the right direction such as steps or where might be a good place to start in creating this feature? I am aware that there are already add-ons that turn bones to mesh and now I want the equivalent to turn empties into one conjoined mesh.