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I unwrapped my head in one UV map and the unwrapped head still appears in the map when I create a new UV map. How do I remove the head island from my new map? Is sliding it out of the image the only solution?

Here is an illustration of what I am requesting if it makes any sense. enter image description here

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enter image description here

To add a new UV map just clique the plus under Object Data Properties/UV Map. To remove completely (deleting) a UV map just go to the minus icon. If you would like to switch between them just unchek the one ot the other.

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  • $\begingroup$ hi and thnks for the response I actually updated the post to make it more clear what im asking for. $\endgroup$ – LuckyCOINNNN Dec 29 '19 at 19:39
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Sliding it out would not fix the problem. The image repeats. If you want to "remove" it, you could scale it down to 0 and put it in the corner or wherever you want. alternatively, you could assign it to a different material slot and not worry about the uv map, or separate it into a different object and have it as a different uv map entirely. Those are the only ways I see of fixing this.

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  • $\begingroup$ hi and thnks for the response I actually updated the post to make it more clear what im asking for. $\endgroup$ – LuckyCOINNNN Dec 29 '19 at 19:39
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Select the UV map that you want to use from the list of UV's enter image description here

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  • $\begingroup$ hi and thnks for the response I actually updated the post to make it more clear what im asking for. $\endgroup$ – LuckyCOINNNN Dec 29 '19 at 19:39
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Deselect the head in the viewport and it should disappear from the UV map.

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