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Every time i render the artwork it creates a strange surface instead of the smooth texture i can see on the edit screen. enter image description here

any ideas why and how to fix this? I have a feeling its the object but could possibly be something to do with the settings I have set for the materials.

I am sort of new the 3d modelling...

I have tried to insert a replacement circle into the position but do not know how to scale and rotate to the same axis as the original.

enter image description here

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Ok...kicking myself after noticing the layers which are turned off in the layers panel still show up in the final render..

so... lesson learned... DELETE the layers you do not use as they will cause a problem.

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  • $\begingroup$ I downvoted this answer, because it is wrong. Just disable the rendering of the collection in the outliner. $\endgroup$
    – Leander
    Commented Aug 28, 2019 at 15:52
  • $\begingroup$ Thank you for your help, finding some of these settings can be troublesome to find. Sorry if my answer wasn't accurate. $\endgroup$
    – Jrenton
    Commented Aug 29, 2019 at 1:54
  • $\begingroup$ Don't worry, that is part of the workings of stackexchange. You can always edit your answer to add or change information. I have added another answer, in case future users discover this thread. $\endgroup$
    – Leander
    Commented Aug 29, 2019 at 11:18
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Hidden objects have restricted visibility in the viewport. But hiding them with H for example, won't restrict them from beeing rendered. If you want objects or collections to not show up in your render ("render looks different from viewport") then you have to restrict their renderability as well, by clicking the camera icon in the outliner.

hidden objects

See the visibility notes of the collections page.

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