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I'm quite new to Blender, but I created this little illustration based off Brian Michael Gossett's work to practice my skills. Quite happy with the progress, but the problem is that the shadows are actually fake. They're just black meshes positioned right below every single object to make it look real. I was wondering if it's possible to actually create real hard shadows in Eevee as such, so that I can also animate this illustration. Does anyone know? If so, how?

enter image description here

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  • $\begingroup$ nice artwork :) $\endgroup$ – Millard Sep 3 at 22:52
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Great work, especially given the shadows made by hand!!

The maximum hard shadows in eevee I've got by using VSM Shadows Method, High Bitdepth and higher maps size that default with Shadow+Contact Softness to 0.000

hard shadows

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  • $\begingroup$ Ah, thank you! I'm guessing the shadows will be even darker if I make the world's background color pitch black, right? Your methods works quite well, though. The challenge for me now is to try to position the shadows directly beneath every single object... not as easy, but I guess I just have to experiment with the positioning of the sun light. Thanks again! $\endgroup$ – Leon May 24 at 17:31

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