I've tried every other solution on stack exchange but can't find much luck. Sometimes my toon shaders will have this choppy, angular look that isn't ideal. Here is what things look like rendered:
But things look fine in material preview mode:
Here is my material node set up:
And here are my scene shadow settings, these normally get the best results but don't seem to be helping much here:
Is there maybe something wrong with my lights? I'm not sure what else to try and it looks quite ugly lol.
Here is the project file if needed:
https://drive.google.com/file/d/1QJ_5hKZkPkQdEylG5Uju48kfwrpZeEsL/view?usp=sharing
Thank you!