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I tried modeling this with modifiers:

enter image description here

Ideally I want to create only the part on one side and have the other two added by modifiers.

How would you do this? I mirrored it 90 degrees once and then copied the original to the top. Can I apply two separate mirror modifiers on one object, so they don't apply on top of each other? That way I could mirror the original 90 degrees in Z and 90 degrees in Y direction without ending up with four objects.

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I would make this with linked duplications that I would join later on, but you could do it with 2 Mirror modifiers:

  • Create your shape. Put an empty on the axis.
  • Give your shape a Mirror modifier, choose the empty as Mirror Object.
  • Rotate the empty 45° on the Z axis.
  • Create a second empty (perhaps another shape) at the exact same place as the first one.
  • Give your shape a second Mirror modifier, choose the second empty as Mirror Object.
  • Rotate the second empty 45° on the Y axis.
  • You should be right.

enter image description here

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  • $\begingroup$ Oh man, I tried that using only one empty for mirroring. Of course that couldn't work. Thank you! $\endgroup$ – itmuckel Apr 28 at 14:34

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