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The fluid sim obstacle is visible at the top of the monitor. Before this render I turned made sure that render visibility was set to off.

enter image description here

Viewport view, the obstacle is invisible whilst the visibility is on.

enter image description here

Something very strange I have noticed is that if I delete the object and then begin to render a frame the object is still present. I haven't a clue what could be causing this.

Perhaps this has something to do with the objects parent/child tree?

Edit: I have managed to make the obstacle visible in the viewport, however I am still stuck with the issue of it always showing up in my render.

Blend file is included now.

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You've got a second object, called Obstacle.001, which is hidden in viewport but not in render. It's a child of "Monitor" (maybe that's why you didn't seen it in the outliner, you need to expand "Monitor" to see it).

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