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I've been looking for a solution for about 45min and I can't find it anywhere (on the internet too). In texture mode, the object has no shading and I can't recognize any shape, which makes it impossible to texture paint.

Solid mode: enter image description here

The same frame in texutre paint mode: enter image description here

Here's after following the tutorial. At the point, he had shading "on". I did the steps in the video with smart UV project, adding a material that way and so forth: enter image description here

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  • $\begingroup$ Hello, is anyone there? What about the people who are around here and work with texture paint successfully? How do you do that? I can't imagine every single person here doesn't know how to use texture paint... $\endgroup$
    – Knampf
    Commented Mar 2, 2019 at 12:49

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I've asked this question on a discord server where I got a one-line answer that solved the problem within 20 minutes.

Solution: Disable any overlays in the 3D viewport. When you take a closer look at some of the problem pictures, you'll find the overlays enabled. Here's what it looks like when they are turned off: enter image description here

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