Can anyone help with a node setup for the plastic and the fluid inside it?
This is my reference picture:
I have already modelled some of the containers and the liquid inside, but I wanted to create a more photorealistic render.
Here is what I have so far:
As you can see, the material is either too transparent (and it looks glassy) or too opaque (and you can't see the fluid inside). Any help is appreciated.
EDIT: Here's my render after playing with Michael Ben David's setup:
Still figuring things out, but it already looks pretty good!