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I want to parent my hat armature to one of the bones in the neck, but when I do it messes up the location. The armature has no previous parent like most articles seem to suggest, and the rotation, location, and scale are all applied.

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  • $\begingroup$ is your armature in Rest pose? $\endgroup$ – moonboots Feb 9 at 17:12
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Nevermind I found it, you have to select keep transform

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