I am trying to make a Rubik's Cube, but when I change the color of one Cube's Face, all of the cube's colors change.


You can control the colors a single material has, per face, in various procedural ways, or you can UV map your object, and its material can refer to a texture map, assigning colors in any way you like, across the surfaces of your object.

But here, you probably want to assign separate materials to each face.

  • Click the '+' sign next to the materials list currently showing 'Material', highlighted. This will create a new slot.
  • Press 'New' below the list, to create a new material, or select a material you have already created, from the dropdown accessible just to the left of that button.
  • If the material is 'New', give it the color/ other characteristics you want.
  • With the desired material active in the list, and the desired faces selected in Edit Mode, hit 'Assign'. The selected faces will acquire the selected material.

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.