0
$\begingroup$

Is there a way to drive the transformations of an array of objects with a dynamic paint map or texture? This would permit more complex patterns to be achieved.

I've seen a dozen tutorials that all show the same techniques, but nothing yet that can be used to make a custom shape or pattern. With this I hope to control the rotation, position, scale, and color of these arrays.

Animation Nodes to Project Images or Shapes

$\endgroup$
3
$\begingroup$

You can output the dynamic paint data to a vertex group and use its weight in your node tree. In the following example, we add a vertex group dp_weight and use its weight to control the amount of translation in each instance:

Node Tree

|improve this answer|||||
$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.