I need a way to LIVE draw shapes on my objects in blender, meaning creating squares, circles, etc as one would in Photoshop but in Blender so I can see how it looks.
So far Id just done this creating objects and making them flat -
but this isn't ideal. Next to keep the live updating I tried selecting a PSD as my material texture and UV unwrapping like this, but the PSD doesn't update live. Have to close out blender for a new shape to appear even saving the PSD file -
I need a way to add shape images/draw on my materials - how can I do this correctly? The paint tool in Blender doesn't seem to allow for clean shapes like PS.