Any way I can make the light more realistic? Probably just a bit less opaque. Probably some tips to reduce noise too, thanks!
The light is a cone with the nodes on the left. Lit up with spot. Made in cycles.
Any way I can make the light more realistic? Probably just a bit less opaque. Probably some tips to reduce noise too, thanks!
The light is a cone with the nodes on the left. Lit up with spot. Made in cycles.
You could use the material created for this answer https://blender.stackexchange.com/a/72010/29586 and use an image to mimic the lens of a torch such as this :
Adjusting the material variables can produce a result like the following :
To include the material in your own project, simply download the Blend file, open your own project, got to File, Append, select the 'torch' Blend file and navigate to the material ('Material'). Set the two Image nodes to your torch lens image (use the above one if you don't have anything more suitable) and adjust the various variables (the material nodes marked in Cyan) until you get the desired effect.
If you are looking for realism... then emulate reality. In real life a cone of light is visible because a light source illuminates the particles suspended on the environment. Volume is not emitting and scattering at the same time.Create an environment (or some geometry that works as "domain" for volume scattering) and put the light to shine through it: then the ray of light will be more "realistic". Moreover what makes your scene unrealistic is that there is not even a Light Bulb emitting light on the flashlight.