Im pretty new with blender, and desperate with failing again and again with what Im trying to do. I hope this question is not a duplicate and can use others as well:
I've created a model using a scanner and imported it into blender. I have side and front photos of the man scanned. My goal is to texture the head using the photos, creating a high detailed photo-realistic texture that can be UV-unmapped and printed as one or two unwrapped photo islands.
I've watched a few tutorials using a range of tools like bprojection, project painting, cloning etc., but for some reason I couldn't follow them and succeed- every time the process went wrong followed by horrific results esthetically. I've read that bprojection is replaced by a tool called stencil brush but I couldn't find it. The web offers so many tools that doesn't work for me!
To make a long story short, what is the best way to create a photo realistic texture for the head? thank you!