0
$\begingroup$

I started painting the texture of a model I scanned using photos of the scanned man, using stencil brush. After I finished painting the front face and the left side I started painting the right one, and then everything went wrong- everything got horrifically blue and no matter what I do I cant get the texture blank again, or atleast white! help! what can I do to start texturing again from the start? Thanks in advance to all helpers.

enter image description here

all previouse textures deleted and still this blue thing

all previous textures are now deleted and nothing is changing

$\endgroup$
3
  • $\begingroup$ Well, deleting the texture in the material setup would be a good idea. $\endgroup$ Commented Sep 15, 2016 at 13:44
  • $\begingroup$ I deleted them all. added a photo of it in the post above. @metaphor_set $\endgroup$
    – D Brown
    Commented Sep 15, 2016 at 13:54
  • 2
    $\begingroup$ It's hard to tell. Could be a material, could also be something different... Consider uploading your file to blend-exchange.giantcowfilms.com and posting the given link in your question (klick "edit") $\endgroup$ Commented Sep 15, 2016 at 14:00

1 Answer 1

2
$\begingroup$

enter image description here

The image shows you deleted the texture brush, but not necessarily the texture material. Check those are all deleted or disabled. If you want to start on a blank image again, just add a new image in the UV window.

From your other image it looks like you are adding each image in a separate material which I assume you wish to use for texturing. You should rather have one material where you can add multiple texture slots - those textures once loaded can be used in the texture brushes. Make sure you save your new image and link it back to the new texture in material tab.

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .