I'm having trouble adding this printed texture over the top of the pre-existing metal texture. When I add a mix shader, it makes both the textures merge into half of their opacity. How can I fix this?
Thank you
I'm having trouble adding this printed texture over the top of the pre-existing metal texture. When I add a mix shader, it makes both the textures merge into half of their opacity. How can I fix this?
Thank you
Your image doesn't have a transparent background so you can't use the Alpha output. The way you'll mix your image with your background completely depends on what you want, if you want it to merge (like a layer of painting would) rather than purely overlay (like a sticker would), you can mix your Image Texture with the Noise Texture through a Color > Mix Color in Multiply mode: